Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Return to Romney and report your success to the Duke. You should look for them and walk everywhere initially instead of sticking to the road. The Diviner's Halls is a cave northeast from the town. Go to Eggley to the west and use Nivek's key to unlock the shop. Chapter 5 - When Rivers Run Blood He will recommend that you talk to Abuk to learn more about the spyglass. Drop all your rations and sleep for a night. Open the door of the stable just to the north and return to her. Use the Royal Key of Krondor to enter the Palace. He will tell you what he knows about the rift machine. You will find the moredhel near a house south of Decamp on the Teeth. Craig the Logger (Chapter 7) She will give you a Tuning Fork among other things. Enter it to find Jaftaz's bag. Travel north toward Sarth and speak to Brother Marc just outside. You can buy some in the shop in Northwarden if you have none. He will give you the ruby and in return you will sharpen his sword for him. Chapter 7 - The Long Ride She will talk to you about her two suitors; Navon in particular. Then north towards Tyr Sog, picking up the Ruby along the way. Their defense will go up by 25. To the west you will find 3 Vapor Masks. Continue along the road to the east and you will come across a house. Restock your provisions from the items inside the house. Return to Craig and give him the trap. This will take you into the city of Sar-Sargoth. Behind it is the exit. Craig the Logger (Chapter 7) If you are having trouble finding it, refer to the color map included in your box. Continue east to the town of Lyton. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Go west into the town and speak to Count Corvalis in his townhouse. He will tell you where the rift machine is located and how to destroy it. When you leave the mine you will be in the dwarf town of Caldara. Return to Dhatsavan's column in the ruins with the Cup. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Follow the river north through Sloop to Romney. Continue all the way to the west to find the chest Moraeulf was talking about. Return to Irmelyn in Armengar to claim a 200 gold reward. Get your equipment from the chests in the room. Inside a woman will ask you to help her with her stable door. The exit to the mines is in the northwest corner of the mines. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. He will tell you to keep away because you are sick. Betrayal at Krondor ta. Past the temple you will see a path to the west that leads to a Waterfall. Continue east past Highcastle. Continue east to the town of Lyton. If you don't have one, you can find one to the north. Enter the house to your right, take the note, and . In the top-right corner of the cave you will find the Geomancer Stones in a chest. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Go southeast and you will eventually find Duke Martin. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Return to Irmelyn in Armengar to claim a 200 gold reward. Continue east to the town of Lyton. Go to Loriel to the west and speak with Keifen Alescook. Look inside the house to the northwest to find a message left by Pug. Go back south the way you came and you will meet Duke Martin just south of where you started. To the northwest you will find the passage to the lower levels. Take one because you will need it later. Speak to Brother Marc in a field just past Sarth. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Go back west and then south from Highcastle. Your way will be blocked by one of Steelsoul's men, however. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. He will tell you how to get to Elvandar and will give you the Key of Lineages. Use the two remaining Vapor Masks to jump into the river and escape the mines. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. He will reward you with a Ring of the Golden Way. You can find Isaac behind a big hill north of Hawk's Hollow. Inside you will find a sword and some armor. This staff will allow Owyn to cast magic again. Go back south the way you came and you will meet Duke Martin just south of where you started. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Inside a woman will ask you to help her with her stable door. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Chapter 7 - The Long Ride Visit the Temple of Dala between Tyr-Sog and Eldpoint. He will release the barrier surrounding Pug. Free shipping for many products! It will be a difficult battle. Go through the door in the north wall and keep following the passage. Eventually you will come across the stairway to the upper level. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. He will tell you that he used to be young but something sapped his energy in the woods to the east. Use this key to open most of the locked doors under Sethanon. Go east from his house and cross the bridge. Speak to the Duke of Romney at the beginning of the third chapter. Return to Duke Martin and he will express concerns about what the enemy is planning. To the northeast you will find three houses together. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Continue north to the large wooded area and go east. Use the two remaining Vapor Masks to jump into the river and escape the mines. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Return to Irmelyn in Armengar to claim a 200 gold reward. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. He will also give you three diamonds he had stolen from the Baron's Treasury. To the northeast you will find three pantathians who are causing the energy drain. He looks identical to James. Soon your party members will become sick. Leave the sewers and Krondor. Head south. Return to Duke Martin and he will tell you to return to Northwarden. He will ask you to retrieve one of his IronJaw traps from the area. Return to the Temple of Dala to the west and give them the Sack of Grain. Put some spoiled rations in the chest by the field. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Search the lower level thoroughly to find and kill all six spellweavers. You can find Isaac behind a big hill north of Hawk's Hollow. Chapter 9 - Mad Gods Rage Use the two remaining Vapor Masks to jump into the river and escape the mines. Look inside the house to the northwest to find a message left by Pug. He will tell you to report to Duke Martin. There are many ways that you can take to get to Krondor. Betrayal at Krondor Cheats Betrayal at Krondor FAQs. Select a region from the map. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. You will find the moredhel near a house south of Decamp on the Teeth. Continue along the road to the east and you will come across a house. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Return to the first room and open the south door with the Interdictor Key. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. This staff will allow Owyn to cast magic again. He will ask you to retrieve one of his IronJaw traps from the area. The upper level exit is in the southwest corner of the level. Chapter 5 - When Rivers Run Blood He will reward you with 300 gold and a virtue key. First, go to the overhead map and hold down ALT, RIGHT SHIFT and the ~ button for a few moments . Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. He will also tell you that the man who ordered it was Mitchel Waylander. Travel north toward Sarth and speak to Brother Marc just outside. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Make sure both Pug and Owyn learn the spell. Just behind the hill to the northwest you will find the moredhel boxes. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Go south to Silden and speak to Joftaz in the Inn. Just through that you will find Calin. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Go south into the dead end and walk through the illusionary mountains to the west. Continue north to the large wooded area and go east. He will tell you that he used to be young but something sapped his energy in the woods to the east. (Your defense will go up by more if you emphasize it.) Inside you will see a note from Squire Phillip who has taken the device. Go east to a farmstead and look in the house. Take Nivek's Key off the body just outside town. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Take the Mist Devil back to Silden. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Continue east to the town of Lyton. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Continue along the road to the east and you will come across a house. Save game data location. Continue east to the town of Lyton. Go back west and then south from Highcastle. Inside a woman will ask you to help her with her stable door. Go through the door in the north wall and keep following the passage. Sadly Patrus will die in the destruction of the Rift Machine. Continue east past Highcastle. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Take one of them with you. Venutrier of Lan will capture you and throw you into the mines. You will begin the final chapter in the caverns below Sethanon. You can find spoiled rations in the inn in Silden. But though it dies, It cannot be born. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. He will tell you how to get to Elvandar and will give you the Key of Lineages. Sadly Patrus will die in the destruction of the Rift Machine. The legends tell of a boy named Pug who would become Master Magician. Go south at the first two forks and keep going down the passage. Confront Navon and kill him. Follow the river north through Sloop to Romney. Go north and inside the house you will find a Crystal Staff. Continue all the way to the west to find the chest Moraeulf was talking about. Return to Romney and report your success to the Duke. Follow the east side of the river north. Enter it from the south by the mountains to avoid the pirates. Go southeast and you will eventually find Duke Martin. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. He will also tell you that the man who ordered it was Mitchel Waylander. In a corridor to the northwest you will find Obkhar. You will find another Brak Nurr at the far west end of the next level. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. He will tell you that he used to be young but something sapped his energy in the woods to the east. You can find spoiled rations in the inn in Silden. In a large room to the northwest you find Gamina guarded by some enemies. The Naphtha Mines (Chapter 4) He will ask you to retrieve one of his IronJaw traps from the area. Go back south the way you came and you will meet Duke Martin just south of where you started. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. You must make it to the far side of the screen without walking between any orbs of the same color. It is worth doing because she will reward you with a Galon 'Griefmaker'. Use the two remaining Vapor Masks to jump into the river and escape the mines. In the southeast corner of the area you will find two IronJaw traps in a chest. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Go south and enter the cave behind the waterfall using the Knight Piece. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. It will then ask you for one of the cheat codes which I've listed below. In the next room you will find the Oracle of Aal. The Ghost of Jarel Lycrow (Chapter 2) He will give you the ruby and in return you will sharpen his sword for him. He will tell you that the keep burned down. The Ghost of Jarel Lycrow (Chapter 2) If you don't have any, you can buy some in the shop in town. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Mike's RPG Center - Betrayal at Krondor - Walkthrough Walkthrough Main Quest Chapter 1 - Into a Dark Night Chapter 2 - Shadow of the Nighthawks Chapter 3 - The Spyglass and the Spider Chapter 4 - Marked for Death Chapter 5 - When Rivers Run Blood Chapter 6 - Betrayal Chapter 7 - The Long Ride Chapter 8 - Of Lands Afar Chapter 9 - Mad Gods Rage The Temple of Dala (Chapter 3) He will tell you that a minstrel is sleeping in the barn nearby. He will tell you to keep away because you are sick. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Enter Romney and go the Black Sheep Tavern. To the west you will find 3 Vapor Masks. Use the Key of Lineages you received from Calin to enter the ruins. Go south and then cross the bridge. When you leave the mine you will be in the dwarf town of Caldara. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Betrayal at Krondor - Guide and Walkthrough PC Log in to add games to your lists Notify me about new: Guides Cheats Reviews Questions News Board Topics Board Messages Add this game to my:. He will tell you that a minstrel is sleeping in the barn nearby. Return in a day and Steelsoul's man will allow to pass. He will ask you to poison rations in some moredhel boxes nearby. He will reward you with 300 gold and a virtue key. Venutrier of Lan will capture you and throw you into the mines. Give him one of your Vapor Masks so that he may escape. Pug has left a another message in one of these. Return to the catapult and use the gear to fix it, then use the catapult on the town. Based on Raymond E. Feist 's Riftwar saga (and co-written by Feist himself), Betrayal at Krondor is a medieval fantasy-themed role-playing game set in the Riftwar universe. Use the password 'VICTORY' to open it. Speak to the Prelate east of the temple to learn more about the order. Enter it from the south by the mountains to avoid the pirates. Return in a day and Steelsoul's man will allow to pass. You can fight them or you can find out the password. Continue south and Squire Philip will approach. Return in a day and Steelsoul's man will allow to pass. Betrayal at Krondor takes place largely in Midkemia, the fantasy world developed by Raymond E. Feist in his Riftwar novels. Chapter 9 - Mad Gods Rage In the next room you will find the Oracle of Aal. Return to the catapult and use the gear to fix it, then use the catapult on the town. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Continue northeast toward Lyton, but go west before you reach it. Return to Craig and give him the trap. The Temple of Dala (Chapter 3) Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. The Temple of Dala (Chapter 3) In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. He will reward you with 300 gold and a virtue key. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. She will talk to you about her two suitors; Navon in particular. Return to Dhatsavan's column in the ruins with the Cup. Inside one of the chests you will find the Interdictor Key. Take note of Michele the Healer in Loriel along the way - a good person to know if you happen to catch the plague. To the west you will find 3 Vapor Masks. He will also give you three diamonds he had stolen from the Baron's Treasury. Leave the cave and return to Navon in Kenting Rush. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Take the Cellar Key from Navon's body. Sadly Patrus will die in the destruction of the Rift Machine. Put some spoiled rations in the chest by the field. To the northwest you will find the passage to the lower levels. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Take Nivek's Key off the body just outside town. To the northeast you will find three pantathians who are causing the energy drain. Continue east past Highcastle. Use the Key of Lineages you received from Calin to enter the ruins. Go south to Silden and speak to Joftaz in the Inn. Put some spoiled rations in the chest by the field. Enter Dhatsavan's temple near the center of the island by the waterfall. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. James will have to take command of the battle. Continue south past Zun. He will give you the ruby and in return you will sharpen his sword for him. Visit Craig the logger in the south end of Dimwood. Their defense will go up by 25. Give him one of your Vapor Masks so that he may escape. Pug has left a another message in one of these. One of the houses has a map of the area. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. He will ask you to poison rations in some moredhel boxes nearby. He will tell you where the Waani device is located. Continue all the way down the passage until you come to a large room. He will tell you that he used to be young but something sapped his energy in the woods to the east. You will find Pug in a house southeast of the ruins by the coast. Return to Romney and report your success to the Duke. The Stolen Ruby (Chapter 1) He will give you the ruby and in return you will sharpen his sword for him. Take the picklocks from one of the bodies. You will be allowed to pass but will have to fight enemies on the other side of the pass. Go south and enter the cave behind the waterfall using the Knight Piece. To the northwest you will find the passage to the lower levels. Northeast you will find another trio of houses. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. For this walkthrough, I will describe the shortest and easiest way. He will tell you how to get to Elvandar and will give you the Key of Lineages. Go back west and then south from Highcastle. Enter it from the south by the mountains to avoid the pirates. He will tell you that he used to be young but something sapped his energy in the woods to the east. The Stolen Ruby (Chapter 1) Continue through the pass into the northlands Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. One of the houses has a map of the area.
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